Computer Game #9: “Starcraft” (1998)
Blizzard didn’t invent the Real Time Strategy (RTS) game, but they perfected it with Starcraft. Set in the far future, humans and two very different alien races battled for control of the galaxy. You could run any of the three races (each with their own unique strategies) and play against up to 8 other gamers, in teams or individually, over LANs or on the Internet. Find resources, build factories, create armies and launch attacks against your opponent, while they tried to do the same to you.
With Starcraft you could build and control hundreds of units, all with different abilities, sending them in battle or ordering them to lie in wait to ambush your buddies. Like every other game, ever, it was best when played against friends, talking trash in text or in person (although the Koreans apparently took it to a whole nuther level with professional teams.)